Time to Loot Journal: May 2019
Well… May is a month that happened. While nothing as earth shaking as March, it was closer to home. In the respect that it was both to people I knew and to a degree it was from action I was executing. I’m talking about the restructure at work.
As a brief catch-up, I decided to take voluntary redundancy but that wasn’t the end of it. With the labour cost restrictions for the coming financial year… There was still headcount compression that had to happen within the remainder of my team. One in particular took it very hard and I haven’t as yet been able to place them anywhere else in the company. Nonetheless, I’ve been able to negotiate early release for those that want it and everyone is getting to a better place.
Still it’s not over though, and I’ve been offered a few interesting potentials to get me to stay. There is a lot to unpack mentally in this though, as I do in many ways still feel it is my time to go, and seek some change. In any case, enough of that. The point is — a lot on the mind this month which has kept me from really digging too much into games or blogging (from a reading or writing perspective) as much as I would like.
Blog this Month
For all that, I still managed to publish 12 posts. But they were rather heavily weighted toward the start of the month before things got hectic. Four posts in the first week of the month, then typically only 2 after that.
There are now a grand total of 71 published posts (including this one). It also marks the 6th month of posting! … Sort of. It’s hard to count January since I started so close to the end. Even so, I think I’ll take it. ;)
Most Viewed Posts
- Heart of Rage: Tips for the Monitor
- Nostalgia and Moving On
- Transport Fever: Things I Wish I Knew When I Started
- Quitting WoW
- Kickstarter 10 Years Old
Well what do you know, all posts except for the Heart of Rage were actually from this month. I wonder how long before it falls from top spot though. I suspect it will last through next month, one after that I’m less confident about.
Games this Month
|Rank||Game||Hours||% Gaming Time||Change|
|2||Final Fantasy XIV||9.0||30.9%||Returning|
|3||Assassin’s Creed: Odyssey||2.9||10.0%||↓2|
|4||The Division 2||2.4||8.3%||↓2|
|6||Sea of Thieves||1.5||5.1%||New|
|7||Star Traders: Frontiers||1.5||5.0%||New|
There was a total of 29.1 gaming hours this month, down by a whopping 68.6 hours from April. Not too surprising given the context of the month, but still! The total gaming hours is not much more than half the time I spent on just AC:O last month.
Total active time on the computer was 203.1 hours, down 65.7 hours from last month. Gaming made up 14.3% of the active hours, down 22.9% from April.
I played through a few of the actual gameplay sections for the Chasing Truck Fever series (including one as yet to be posted).
If not for the series, despite still enjoying the game immensely I think it would have fallen a lot lower on the list in terms of time played. The series itself hasn’t been doing super well, which I suppose isn’t too surprising given the genre itself is a bit niche. May end up putting a premature end to it in that form, with my more general intermittent update style post.
Final Fantasy XIV
Final Fantasy XIV makes a triumphant return! … Well, it makes a return at least! Despite relatively few hours in it this month, there has been a lot of progress made.
I got my Choboco. Taught it how to fight. Learnt the way of the Bard. Completed another story dungeon or two, and made it to around level 36 or 37 now. As Mailvaltar correctly pointed out in comments though, this is still a long way off being able to participate in the new expansion content when it launches end of month.
Assassin’s Creed: Odyssey
I feel like dropping only two places in ranking doesn’t adequately tell the story of just how much less played it was this month. It was almost 19x less time spent.
I posted earlier in the month when I finished the first chapter of the first DLC. Since then I’d decided to wait until all chapters of the Fate of Atlantis DLC are out before continuing. If that isn’t this month, it should certainly be the next, as Part 2 came out a week or two ago.
The Division 2
I had some hopes for the raid bringing my interest back around for The Division 2.
It didn’t, so I recently acknowledged that it was off my list.
I’m not to the point of uninstalling it, I definitely want to head back in for any additional story content they add throughout the year. But as something I regularly play, definitely done and I feel that would have been the case even without the additional context of the happenings this month.
A few interesting titles to try this month. The XBox/Microsoft live pass thinger had a trial offer of 3-months for $1 — so why not? Gave it a go for Sea of Thieves.
There was a bit of fun to be had, but it didn’t really click with my friends or I in any meaningful way. Doubtful it will be returned to even with another 2 and a bit months on the trial clock.
Battle Brothers on the other hand, I like very much. I owe it to Syncaine for even being aware of its existence. Not quite sure how this one had passed me by for so long, but I expect when my gaming time starts returning to some semblance of normalcy it will feature more heavily. It’s a title that absolutely requires a bit of time investment upfront in learning to play, and does a very poor job of teaching necessary bits of information in the game itself.
For Absolver… Boy am I glad I picked it up in a Monthly Humble Bundle rather than paying for it. At first I thought I might be able to click with it after all.
It seemed very responsive and I thought that the ‘lag’ issues discussed at the titles launch were either incredibly overblown or now fixed. Turns out neither was the case, there is simply a brief single-player only ‘tutorial’ section at the start. Once you’re through that, as an Oceanic player you just have no chance with half-second or more delays on input to response on screen.
Production Line I mentioned in the last journal as something I picked up alongside Transport Fever while in my tycoon craze phase. I gave it a bit of a try this month and it has a fair bit of potential. I haven’t picked up its DLC, ‘Doors That Go Like This’ yet, but I appreciate the name. Hehe.
And finally, Star Traders: Frontiers — it’s still early access and has if not weekly updates, then near enough to. It’s one I poke my head into again from time to time, but will await a 1.0 release before embarking on a full play through. Nonetheless, it’s already an amazing title well worth your time. :)