Time to Loot Journal: March 2019

Time to Loot Journal: March 2019

March was a trying month, with the Christchurch terrorist attack claiming 50 lives in the end. I struggled for a short time in even knowing how to continue posting here afterward. Not to acknowledge it would by far have been the greater crime, but how does one follow that with another post on something so relatively trivial as ‘gaming’ right afterward?

The solution in my case was to acknowledge the struggle in making that cognitive and emotional leap between the two topics. To acknowledge that gaming had a place in decompressing and spending time with friends in a space where, at least for a moment, the constant flood of news could be put to one side.

In any case! To happier things. This journal format is inspired in large part by Wilhelm’s Month in Review series. I don’t have the historical backing to even look back even so far as a year as yet, but that — and longer — is certainly the aspiration. Kudos too, to Endgame Viable for starting (as I can tell) the use of ManicTime to track gaming-time over the course of the month.

Blog This Month

I made 15 posts this month, down from 22 last month. I did wonder whether the pace would be sustainable or not and honestly even now I’ve still not settled into anything recognisable as a set pattern per se.

There are a grand total of 47 published posts (including this one), so the first mini-milestone of 50 should come early on in April. :)

Most Viewed Posts:

  1. Heart of Rage: Tips for the Monitor
  2. The Division 2 Private Beta — The Dark Zone
  3. Scar Temple: Tips for Scelos
  4. Transition from Social to Solo
  5. Epic Store Claims Another Exclusive

Only #4 and 5 on this list were actually posted this month. The Heart of Rage tips — despite the significant nerfs to the difficulty of the fight and a declining player base — has a little more than 8x the views of #2!

Games This Month

GameHours% Gaming Time
The Division 246.950.2%
Final Fantasy XIV22.223.7%
Far Cry: New Dawn7.98.5%
Anthem5.55.9%
Sekiro: Shadows Die Twice4.44.7%
Far Cry 53.63.8%
Fallout 761.81.9%
Devil May Cry 50.70.7%
Wolcen: Lords of Mayhem0.50.5%

For a total of 93.5 gaming hours, out of 241.3 total ‘active’ hours on the computer, or 38.7% of the active hours spent gaming.

The Division 2

No surprises with this one being my main game of the month.

I am a little surprised in retrospect at how relatively few hours I got out of it with the launch content relative to Anthem though. There is no doubt in my mind that The Division 2 is the more fleshed out and complete package of the two titles and has left me with the more positive impression overall. But it would appear that the gear stratification and knowing we have another tier releasing very soon has been very effective at putting me into a ‘hurry up and wait’ mindset.

I still haven’t reviewed or really even posted a detailed set of impressions on The Division 2 yet, but that is still something in the works.

Final Fantasy XIV

I jumped both feet back into FFXIV only earlier this month.

In part there was a gap until The Division 2, but mostly because I had worked myself into a bit of a frenzy for it after exposure to the Shadowbringers Trailer1.

While it wasn’t the plan to replace ESO, in retrospect it seems obvious there was no other outcome. Both are strongly story focused MMOs that serve a similar role in my gaming line-up.

That initial mad-rush and hyped feeling is gone. Heck, at the launch of Division 2 I almost regretted it because it meant less FFXIV time! But even with this, I still do want to dive into more and be ready — if I can — for Shadowbringer’s launch. Guess we’ll see how it fares this month. :)

Far Cry: New Dawn (and Far Cry 5)

I covered these only the other day in my admission of falling back into the impulse / ‘it’s on a sale’ purchasing habits. *cough*

Far Cry 5 would’ve likely rated a bit more time except I’m playing it exclusively in co-op and the friend I’m playing with was away from home over the weekend since we picked it up.

New Dawn on the other hand… I might be approaching the end of my time with. Maybe. I felt myself drifting from it a bit yesterday. But what I might do instead is break away from the more ‘completionist’ aspects of it and beeline the main story.

Anthem

*sigh* Moving on.

More seriously, I acknowledged putting Anthem on hold this month but I’d all but put it down by the end of February.

Each patch, including the last 1.0.4, I’ve dipped my toes back in against my better judgement ‘just to see’ which is why it has even broke the 5 hour mark.

I was looking at my review the other day in light of current feelings to see if I still stood by it. I do, for however I feel about it now I can’t deny the 90+ hours of joy it brought earlier.

Give this game another year and it could be something truly special.

Sekiro: Shadows Die Twice

I also talked about this one (very briefly) in my last post2.

I’d barely touched it at the time — you know, a whopping two days ago. Endgame Viable posted some spoiler free quick thoughts — so far I agree with all of this bullet points, but none more so than prior Dark Souls experience not necessarily being helpful.

Overriding previous muscle memory reactions with the completely different set that Sekiro requires is no easy task (so far). I haven’t tackled any of the ‘major’ bosses yet, but have 3 mini-bosses under my belt so far (not counting the ‘tutorial’ one). The first one took me the longest when I was least familiar with the controls.

Fallout 76

Wait, what?

This was something of an experiment. After the overwhelming degree of negativity surrounding Anthem I started to wonder. Did Fallout 76 deserve the hate it received? Had it been improved by its patches already? For $20 on sale at the beginning of the month, I was willing to find out.

Look, I probably didn’t give it an entirely fair shake. Would it have received more of a look-in if I wasn’t actively hankering to play FFXIV at the time? Possibly.

But I didn’t get on with it. I’d be reluctant to say it deserves the hate it gets now based on less than 2 hours, though. It looks to have a pretty good 2019 roadmap including a main quest-line, so perhaps I’ll give it more of a shot later on down the road.

Devil May Cry 5

The screenshot over to the right there is from before the main menu loads.

It’s about all I feel qualified to really write about the title so far. I held on buying this one for a while, thought I might even wait on a sale. I loved DMC 4 though, and ultimately the praise DMC 5 was getting was too much to say ‘no’ to.

When will I play it though? … That’s… That’s a great question.

Wolcen: Lords of Mayhem

Despite the low played time this month, Wolcen likely deserves a full post of its own.

It’s an ARPG that has been on a very slow burn, development wise. I Kickstarted it (back when it was still going by ‘Umbra’) over 4 years ago. What I played was not the full release, oh no. That is probably coming sometime shortly before Star Citizen. What I played was the newly released ‘Gameplay Beta’ which is, to be fair, quite the extension over the technical betas they had running last year.

It is similar in concept to Diablo 3’s adventure mode. There is plenty to like about Wolcen, I think one day it is going to be an excellent title. But I wouldn’t recommend it to anyone yet.

Still though…

Footnotes

  1. Now in a glorious 6:40 ‘extended’ cut, linked for your pleasure.
  2. Despite it was very much a premeditated purchase. ;)

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