Time to Loot Journal: May 2019

Well… May is a month that happened. While nothing as earth shaking as March, it was closer to home. In the respect that it was both to people I knew and to a degree it was from action I was executing. I’m talking about the restructure at work.

As a brief catch-up, I decided to take voluntary redundancy but that wasn’t the end of it. With the labour cost restrictions for the coming financial year… There was still headcount compression that had to happen within the remainder of my team. One in particular took it very hard and I haven’t as yet been able to place them anywhere else in the company. Nonetheless, I’ve been able to negotiate early release for those that want it and everyone is getting to a better place.

Still it’s not over though, and I’ve been offered a few interesting potentials to get me to stay. There is a lot to unpack mentally in this though, as I do in many ways still feel it is my time to go, and seek some change. In any case, enough of that. The point is — a lot on the mind this month which has kept me from really digging too much into games or blogging (from a reading or writing perspective) as much as I would like.

Blog this Month

For all that, I still managed to publish 12 posts. But they were rather heavily weighted toward the start of the month before things got hectic. Four posts in the first week of the month, then typically only 2 after that.

There are now a grand total of 71 published posts (including this one). It also marks the 6th month of posting! … Sort of. It’s hard to count January since I started so close to the end. Even so, I think I’ll take it. ;)

Most Viewed Posts

  1. Heart of Rage: Tips for the Monitor
  2. Nostalgia and Moving On
  3. Transport Fever: Things I Wish I Knew When I Started
  4. Quitting WoW
  5. Kickstarter 10 Years Old

Well what do you know, all posts except for the Heart of Rage were actually from this month. I wonder how long before it falls from top spot though. I suspect it will last through next month, one after that I’m less confident about.

Games this Month

RankGameHours% Gaming TimeChange
1Transport Fever9.131.1%↑3
2Final Fantasy XIV9.030.9%Returning
3Assassin’s Creed: Odyssey2.910.0%↓2
4The Division 22.48.3%↓2
5Battle Brothers1.65.3%New
6Sea of Thieves1.55.1%New
7Star Traders: Frontiers1.55.0%New
8Production Line0.62.1%New
9Absolver0.62.1%New

There was a total of 29.1 gaming hours this month, down by a whopping 68.6 hours from April. Not too surprising given the context of the month, but still! The total gaming hours is not much more than half the time I spent on just AC:O last month.

Total active time on the computer was 203.1 hours, down 65.7 hours from last month. Gaming made up 14.3% of the active hours, down 22.9% from April.

Transport Fever

I played through a few of the actual gameplay sections for the Chasing Truck Fever series (including one as yet to be posted).

If not for the series, despite still enjoying the game immensely I think it would have fallen a lot lower on the list in terms of time played. The series itself hasn’t been doing super well, which I suppose isn’t too surprising given the genre itself is a bit niche. May end up putting a premature end to it in that form, with my more general intermittent update style post.

Final Fantasy XIV

Final Fantasy XIV makes a triumphant return! … Well, it makes a return at least! Despite relatively few hours in it this month, there has been a lot of progress made.

I got my Choboco. Taught it how to fight. Learnt the way of the Bard. Completed another story dungeon or two, and made it to around level 36 or 37 now. As Mailvaltar correctly pointed out in comments though, this is still a long way off being able to participate in the new expansion content when it launches end of month.

Assassin’s Creed: Odyssey

I feel like dropping only two places in ranking doesn’t adequately tell the story of just how much less played it was this month. It was almost 19x less time spent.

I posted earlier in the month when I finished the first chapter of the first DLC. Since then I’d decided to wait until all chapters of the Fate of Atlantis DLC are out before continuing. If that isn’t this month, it should certainly be the next, as Part 2 came out a week or two ago.

The Division 2

I had some hopes for the raid bringing my interest back around for The Division 2.

It didn’t, so I recently acknowledged that it was off my list.

I’m not to the point of uninstalling it, I definitely want to head back in for any additional story content they add throughout the year. But as something I regularly play, definitely done and I feel that would have been the case even without the additional context of the happenings this month.

The Others

Sea of Thieves

A few interesting titles to try this month. The XBox/Microsoft live pass thinger had a trial offer of 3-months for $1 — so why not? Gave it a go for Sea of Thieves.

There was a bit of fun to be had, but it didn’t really click with my friends or I in any meaningful way. Doubtful it will be returned to even with another 2 and a bit months on the trial clock.

Battle Brothers on the other hand, I like very much. I owe it to Syncaine for even being aware of its existence. Not quite sure how this one had passed me by for so long, but I expect when my gaming time starts returning to some semblance of normalcy it will feature more heavily. It’s a title that absolutely requires a bit of time investment upfront in learning to play, and does a very poor job of teaching necessary bits of information in the game itself.

Absolver

For Absolver… Boy am I glad I picked it up in a Monthly Humble Bundle rather than paying for it. At first I thought I might be able to click with it after all.

It seemed very responsive and I thought that the ‘lag’ issues discussed at the titles launch were either incredibly overblown or now fixed. Turns out neither was the case, there is simply a brief single-player only ‘tutorial’ section at the start. Once you’re through that, as an Oceanic player you just have no chance with half-second or more delays on input to response on screen.

Production Line I mentioned in the last journal as something I picked up alongside Transport Fever while in my tycoon craze phase. I gave it a bit of a try this month and it has a fair bit of potential. I haven’t picked up its DLC, ‘Doors That Go Like This’ yet, but I appreciate the name. Hehe.

And finally, Star Traders: Frontiers — it’s still early access and has if not weekly updates, then near enough to. It’s one I poke my head into again from time to time, but will await a 1.0 release before embarking on a full play through. Nonetheless, it’s already an amazing title well worth your time. :)

FFXIV Back Again

This month has been very light on gaming. Mostly, I think, due to the changes at work. As I mentioned in that post, there were unavoidable impacts to my team where a few positions had to be cut and I know for one in particular this has been quite a heavy and heartfelt impact. Part of it is down to longer hours at work sorting through the process, including looking for redeployment options for people in other areas of the business sure. But I also find that in situations like this I unconsciously choose to drift from gaming.

Which might be a bit of an odd reaction when you consider a large part of the reason for the hobby is as a destressor.

But in any case! Updates to the Games of Interest are afoot. As the title suggests, Final Fantasy XIV makes a return. It seems the seeds I planted in the minds of a few friends when last I was playing finally took root and sprung to life. It was a near thing though, with Elder Scrolls Online’s Elswyer expansion now out I was pretty keen to dip my toes back in there, too.

But we’re also super close to the new content of FFXIV’s Shadowbringer expansion. I’m nowhere near ready at level 35 and running through the Realm Reborn’s main story quest — a mandatory linear chain of quests which you cannot skip or otherwise short circuit by simply leveling past. *grumble*

Changes to the Game List

Added

  • Final Fantasy XIV

Remaining

  • Assassin’s Creed: Odyssey
  • Transport Fever

Nearly Removed

  • Tomb Raider

Removed

  • The Division 2
  • Sekiro: Shadows Die Twice

AC:O I’ve taken a pause on while the DLC catches up. Episode 2 of Atlantis just released the other day, so roughly 5-6 weeks until Episode 3 is out concluding that series and I’ll binge through the lot. ;)

Tomb Raider is holding on for now, as I still have a clear intent to go back and finish the second and third games — whether that intent will materialise into action in the context of limited time and an MMO back on the table though… We’ll see. ;)

Sekiro should come as no surprise to be removed. It had been holding on by a finger nail for a while. While I wouldn’t say I bounced off it hard like my very first encounter with a Souls game, it failed to grab me very firmly either. I noted during the April Journal that playing it made me want to jump in Nioh instead. With Nioh 2 starting to make more of an appearance that feeling grows ever stronger. Perhaps it will end up replacing Tomb Raider? ;)

I guess what might come as a bit more of a surprise is the removal of The Division 2. I gave the raid a try in the hopes it would revitalise the game for me. It didn’t. Don’t get me wrong, the raid is well constructed and the boss mechanics are actually interesting.

It was better than I expected, speaking frankly. But the decision not to raise the ilvl from the raid’s drops struck me as odd. Although I suppose even had they raised it, it would have been a short lived extension to the game. So! Making it official. The Division 2 is off my list for the time being. I expect I will want to visit again when more story content comes though. :)

Living a Day Ahead

You ever have those weeks where you are constantly in a state of belief that you’re a day ahead of where you actually are? Where every individual day seems so long, that surely by now multiple have passed?

Yep… One of those weeks. Exciting times, but incredibly busy. My place of work is undergoing one of our relatively common restructures and rounds of redundancies. This time? I opted out. I chose voluntary redundancy in order to take a look at what else is out there, beyond the industry where to date I have spent the vast majority of my working life. Also, it will preserve a slot for someone else to stay.

But there is no hitting the exit lounge quite yet. You see, I also have a team where there is unavoidable downsizing to occur, even with me jumping out. So it has been a week of interviews, HR attended sessions, consultation packs and team redesign. Tomorrow this all comes to a head with a session with all the leads to see what trading of people may occur to preserve as many roles as possible, which I’ll still be involved with to advocate for my people.

So, there hasn’t been a great deal of gaming this month! I’m trying to convince myself that I’m looking forward to the raid going live for The Division 2 tomorrow, but I’m not positive that I am.

It’s hard to tell whether it is just life events or a general level of disinterest in The Division 2, or a combination of both. All are entirely possible answers. The trailer doesn’t show a lot beyond a brief glimpse at the setting, there is no indication as to the degree of mechanical challenge in boss fights that we might be expected to challenge.

Tomorrow being Friday here1 When Friday rolls around, I’ll no doubt jump in for the run at the raid regardless, so it’s entirely possible the excitement will be more present in the moment.

I’ll let you know. ;)

In the meantime, not dead! Just long hours at work for a bit while I get this sorted. I’ll be around til late-ish June in the job to aid the transition with whomever we raise into my role, but I expect the current level of madness to end sooner than that when the worst of the reshuffling and planning has been completed (later this week, early next).