There is a lot coming out over the next little while that I’m quite interested to play. Normally, I’d just take things as they come. Really ‘seat-of-my-pants’ it. I still might. But I can feel the end of my tether fast approaching with the launch content of Anthem, so want to put down something of a plan. Well, less a plan, more a sketch of a plan. Rough though, very rough.
I’m currently sitting at 75-hours played and still enjoy the core gameplay experience. Enough so that I’m quite likely to finish the post-story Trial of Valour. There’s also a bit still to unpack in the Anthem Roadmap which will help going forward.
This wasn’t unexpected, after my second weekend with the demo I revised my expectations.
…if at launch, I can get somewhere in the region of 50-80 hours of it, accounting for going through the story, finishing up with the reputations and challenges I care about, perhaps getting into a decent set of Masterwork gear (with some legendaries scattered in) to such a point I can get into and do the Grandmaster difficulties? Then I’ll be happy that it was money well spent.Naithin (2019), Anthem Impressions – Two Demo Weekends In
I am exactly there, and will end up with more hours than anticipated. Bonus. But this post isn’t meant to be about Anthem, it’s the ‘What’s Next’ post!
The Division 2 — March 15th 2019
I have no plans to spend any time with the upcoming open-beta. I got my fill of the demo content during the private beta when that was on, in which I played a good amount of the early game PvE, the Dark Zone and the endgame PvE.
I won’t be taking any time off work for The Division 2 as I did with Anthem, so there will be a better pacing to the content it has to offer, I think. How I’ll split the time between Anthem’s content drops and this, I don’t quite yet know. It seems likely that this will be my primary game from March 15th for a while though.
Outward — March 26th 2019
Outward has somehow flown under my radar until very recently. It looked great even back in a 2016 PAX West trailer too. Now that I have seen it, I want it yesterday. Today would be next best.
If it has also passed you by until now — the concept puts you in the shoes of a nobody in an otherwise high-fantasy world. Your victories will be small in scale, but no less meaningful for it to start. Getting a backpack is a milestone to remember.
It will have survival elements, which is certainly not everyone’s cup of tea. I won’t deny they certainly can be a nuisance if the frequency of needing to eat, drink, etc is too high.
The detail going into it have me incredibly interested. Oh, also? It features co-operative play, even local split-screen co-op. :o
I’ll be taking a look!
The Elder Scrolls Online: Elsweyr Expansion — June 4th 2019
I was really enjoying my adventures there and I still have… many hours ahead of me to finish the story content already available. I’ve barely scratched the surface of the original main story quest, and estimates for Morrowind and Summerset expansions put them in around 30-hours each to get through.1
There’s almost no way I’ll be ready for Elsweyr’s story at release. Not if I want to do things in order at least, which I do. ESO does scale all content to whatever you are if you’re personally more keen to just jump straight into what’s new.
That’s probably OK though, as ESO is going down a path similar to Guild Wars 2’s ‘Living World’ episodic structure, with a full year of content planned around the return of the Dragons to the world. The longer I wait, the more of this there will be. ;)
Final Fantasy XIV: Shadowbringers Expansion — July 2nd 2019
Being honest, there is a huge element of FOMO2 going on with me and this title at the moment.
I’ve played the title before and never made it to end game. I was disheartened by frequent reports of end game raids being essentially unplayable from the Oceania region. Using the datacentres in Japan helped, but apparently still wouldn’t be enough for top-tier raids.
For the type of player I am3 this told me not to bother. I really don’t know how to play an MMO casually. Or more to the point, how to enjoy doing so.
If I make a return to FFXIV, it might be with a new perspective — less focusing on it as an MMO and more playing it for the story and the journey. Something I’ve done in my approach to ESO so far, and you know- I think it’s working.
Also? Gunblades. Yiss!