You know, April felt like a pretty good month. No singular overriding reason- just a general sense of contentment, capped off with the discovery the other day that there are some pretty talented piano players out there. No really- it’s true. I know. I was surprised too.
Silliness aside — while I adore music from the sidelines, it isn’t something I often engage with at my computer. If I’m at the computer, I’m reading, gaming, or watching something with a strong visual element. So YouTube had no reason to be suggesting videos of this kind to me.
I think the trigger for the algorithm to change its mind is that I found and played the Ori and the Blind Forest OST a little while ago — combined with perhaps idling on a Mass Effect article a little too long. Because this was suggested to me:
I had no hype for the Mass Effect remaster. I was on the fence as to whether I’d even pick it up. I’d had my fill of the original Mass Effect trilogy as they came out. I not only finished them already — alone a strong indicator of how much I loved them — I finished them all, several times over, making different choices and seeing how the different paths played out.
Before the above video had even reached the first instance of playing Mass Effect 3’s three-note motif though, I knew I was going back. All of a sudden- through a piece of music, not even one relating to my favourite of the series and I was back to caring and wanting to play ’em again.
More importantly for this story though — it started my dive down the rabbit hole to see what else there was and the recommendation engine quickly went to work in surfacing up more for me.
AtinPiano played the above track, and I’m grateful — but it ended up being Patrik Pietschmann I fell in love with. The talent of this man is incredible. There are so many I’d like to link in full size, but I’ll keep myself to just this one — the Overwatch theme, that Blizzard even sponsored.
*shakes head in wonder* I’m still transfixed every time.
Oh alright- I’m going to link one more. And THEN I will jump back into the regularly scheduled journal post.
- Blapril was a thing last year — Belghast kicked it off early (normally it would be Blaugust) in response to the COVID-19 pandemic, still a newish thing to us at that point, to bring the community together. There was some discussion on the benefit vs. harm of the format of the event, so of course, I had to weigh in with my two cents.
- RNG vs. Player Agency came up, with Everwake taking the position that, for the most part, RNG reduces player agency. I took the position that the two can coexist for a better gameplay outcome. A relevant topic now, perhaps, with the XCOM 2 Succession Game shortly to kick-off!
- The Civilisation VI Succession Game Started — yep; a full year ago the game was kicked off, in amongst all the general Blapril activity. Another joining of Bloggers for a shared project. :)
- I played Animal Crossing — but didn’t get on with it. I bounced off it harder than a bowling ball off a trampoline. Whenever the strange inclination returns to try it again, this post helps. It also sparked another post, based on comments, on whether or not one can play a game wrong.
- Assassin’s Creed: Odyssey turned me on to enjoying the inclusion of ‘Photo Mode’. Beforehand I cared not a whit for it. Give us a ‘turn off UI’ button and that ought to be enough for anyone. Welp- not anymore. Give me photo modes, please!
- Review Bombing came up as a topic after (in this case) Borderlands 3 came under fire and Valve decided to against their nature, take action to do something about it. My view now is much as it was then — the business practices and broken promises should not be considered ‘off-topic’ in reviews, they’re fair game in all other walks of life, so why should the consumer’s voice be silenced here?
- Missing Connections from the old days of MMOs came up, wherein I reflected on the loss of contacts that I really, really valued at the time and why it might’ve happened. One of my theories at the time was on the lack of ubiquitous out-of-game messaging platforms. I have a follow-up post of sorts in draft right now that takes a look at this topic from the perspective of what happened when we DID have those platforms.
Outriders: Hit level cap, ready for the end-game!
I’ll give myself half credit if I don’t hit that target but have at least played when friends and I are able to get on together consistently. I’m planning on saving this one almost purely for co-op, so I might be limited by that to some degree.
Dark Souls: Remastered — Continue the weekly ‘Playing to a Schedule‘ sessions!
I might shift the post day out a little, but to achieve this goal I must continue to play (and record) each weekend, and have a post written for the session ready to go.
Wow. I actually hit both of these.
Sure- the first was a bit of a gimme. Although things have slowed down significantly in our play since actually reaching the end. We’re up to CT11 or 12 for Expeditions, but I’m no longer convinced the game loop is strong enough to keep us pushing through the missions to see the end. Blasted Alpha Perforo’s.
But the second? I was less sure about that. Playing to a schedule, even a loose one, is not something I do well. I inevitably rail against it eventually. It might even still happen. For now, though, the Dark Souls: Remastered run continues. At the time of posting this, there have been 5 major parts, with a 6th to come this weekend.
- WoW: Kill Heroic Denathrius.
In case you couldn’t tell, I’ve reached a point where I want to be done with WoW again for a while. But our team, despite literal weeks of cancellations with key people needing to drop out for real life for a time, we’re so close. We had our second night on Heroic Denathrius last Wednesday and went from struggling to line everything up in Phase 1 — from people missing stack removal to the DPS itself — to needing to slow down DPS so that we didn’t trigger a phase change before the 6th stack removal actually went off. Our next raid night is Sunday, so I’m curious to see if we can smooth out Phase 2 in a similar manner.
- Dragon Age: Inquisition — Resume playing.
Yep- that’s it. Just start playing again. If I don’t hit this goal, I certainly need to remove it from my side bar at the end of the month. But there have been a few reminders of late that this is a thing I quite want to do. So we’ll see how it goes. :)
Games Played April 2021
|Rank||Game||Hours||% Gaming Time|
|2||World of Warcraft (Retail)||7.5||9.8%|
|3||Dark Souls: Remastered||6.3||8.3%|
|7||Tell Me Why||1.8||2.4%|
|8||Humankind (Victor InDev Release)||1.7||2.3%|
|9||Slay the Spire||1.7||2.3%|
|10||Element TD 2||1.7||2.2%|
|13||Kingdom: Two Crowns||1.2||1.6%|
|14||EXO ONE (Demo)||1.1||1.5%|
Last month I guessed that April would likely be a more eclectic gaming month and it seems that did come to pass. Although amusingly with almost none of the games that I supposed might drive that to be true.
The relatively small amount of time in Outriders surprises me a little. But only a little. As noted above, the drive to play in my friend group has fizzled out significantly at the end. I’d still like to see the CT15 final mission of the game but I can see why the others aren’t perhaps as keen. It would be quite a slog.
While my overall list of games predicted came out wrong, I did at least get the top two slots. For May? Not really sure what might lead the pack here… There is no clear-cut obvious top pick like there was with Outriders over April. So we’ll just have to see together where the winds of whimsy take us.
13 posts published in April and I’m pretty happy with that. This Journal will fall into May’s count, but overall I’ve now published (including this one) 400 posts on Time to Loot. This is the 400th.
That surely deserves some form of celebration. Through more music! :D
Most Viewed Posts
- WoW Shadowlands: Changing Your Covenant
- Humble Choice: March 2021
- WoW Shadowlands: Changing Your Covenant BACK
- Humble Choice: February 2021
- Humble Choice: January 2021
It has been interesting watching the rise in the popularity of the changing your covenant back post. Perhaps other people like me have decided that their original spec choice was the right one for them after all.
The Humble Choice posts continue to bewilder me with their popularity too. Perhaps back when we actually had to make a choice, I could see it, but it has just been everything no choice necessary for some time now.
Still- popular or no it won’t stop me pulling the plug on my own subscription if this month’s selection is pants. Although I will grudgingly admit that at least the preview titles look decent this time around. Metro Exodus, Darksiders Genesis and Hellpoint. So Choice might be getting my money at least another month.