Starting The Horrible Hundred

The Moogles are coming! Run for the hills, the Moogles are coming! (One of my friends almost refused to engage in this, believing there was no such thing as a bad Moogle. Hah.)

Eeesh. So not too long ago I finished Final Fantasy XIV’s ‘A Realm Reborn’ (or 2.0) main story. I discovered that there were a hundred quests standing between me and the next expansion — Heavensward. Each of those quests can have multiple parts, too.

Since then I learnt this stretch has a name. ‘The Horrible Hundred’ is what the community lovingly refers to the ARR post-game content as. It’s a rite of passage. A trial to be passed to earn your way into the much nicer content that follows. *sigh* Yep. I recognise the sentiment. Right now in the thick of it, it’s enough to at least make me rethink the position. How I’ll feel on the other side of it with some time gone by? Hard to say. The rose-tinted glasses may come into full swing. ;)

Although if I’m being honest, I’ve been in a sort of middle space between pushing on and procrastinating. I’ve absolutely been playing more Final Fantasy, I didn’t go back to avoiding logging in. But I started working on unlocking a bunch of the level 50 dungeons and collecting a full set of Bard Ironworks gear (including the bow! Woo.)

The gear is significantly higher ilvl than what even the post-game quests are providing (ilvl 120 on the Ironworks, I’m being offered ilvl 70 otherwise). It makes the content amusingly easy for the time being and this does at least help speed it up.

Learnt to Love the Journey Yet?

Thinking on it, and the experiment I set myself to try appreciate more of the MMO experience — the low and mid-game experience in particular — instead of just pushing hard for the endgame I wouldn’t say has been a failure per se.

But I wouldn’t say it has been a resounding success yet either. I think the mere fact I was able to step off the train for a while to get gear and unlocks that I know to be completely unnecessary and serve no purpose toward the current endgame to be a positive indicator.

At the same time the drive to simply get through it all and reach the end hasn’t gone away. If anything it is increasing as that point gets closer. To be fair it’s not 100% about getting to the very end, a large part of it is also a drive to reach the new (and new to me) content… Still.

I guess it would be fair to say it’s still a work in progress. I’ve completed 20 / 100 of this quest chain, so another 80 in which to practice! (And of course the expansions to follow.)

Final Fantasy XIV Main Story Complete!

Final Fantasy XIV’s original (well, ‘A Realm Reborn’ original) main story quest is complete. What amazes me most is the quick turnaround I had from acknowledging the procrastination problem and just getting on and pushing through. By close of the same day I posted that, I was most of the way there. The day after (yesterday), I was done.

Since then I’ve been tottering around doing what I assume to be quests relevant when level 50 was the cap. Before the patches started dropping more MSQ to do. I’ve unlocked a half dozen or so hard mode or level 50 only dungeons. I think I might be working on attuning myself to one of the raids, even.

I’ve even done a mild (veerrry mild) farm of Allagan Tomestone of Poetics in order to get myself some of that sweet, sweet, ilvl 120 Ironworks Gear. I very much doubt I have to do this. But there is a slight fear in the back of my mind about the possibility of being gear gated on my way through the patch content toward accessing Heavensward. I haven’t gone hunting out any detail on this though, the most I’ve done is had a quick peek at the list of quests. And… Oh my. That is… quite a list indeed. A hundred of them it would seem. I mean — I haven’t counted. That’s just what the wiki says at the top.

And to think — then there is Heavensward. Then the Heavensward patches. Then Stormblood. Stormblood patches. Then, finally, will be able to play Shadowbringers. Content incidentally that was sort of foreshadowed in the closing chapter of the ARR MSQ. That’s some decent planning right there.

Getting Invested!

Despite just how far away getting to the current endgame is, I’ve started to change how I’m thinking about the game too. A change in how invested I am in mastery of my class. As a lowbie, I’m more than happy to muddle through on my own and make my own discoveries on how a class works.

It isn’t until closing in on the endgame that I typically want to get deep into the theorycrafting of it all. Really dive into the nitty gritty and answer questions like: Is DoT Snapshotting a thing? (Yes it is.) Am I right to prioritise Mage’s Ballad over Army’s Paeon? (Yes, but when I get my next song stance, that will become the new priority.) How does DoT refreshing work? (Full overwrite, any time remaining when you refresh is wiped — the damage is not added to the new DoT instance.) Should I use Raging Strikes before my DoTs to buff them, or after my DoTs to get more Direct Damage in? (Don’t know! I suspect the GCD requirements on getting both dots into the buff window might be too high, but! This could change when I get the ‘Iron Jaws’ shot which refreshes both dots and also refreshes the damage state. Also I’ll need to test this to be sure anyway, as I could be wrong fullstop — DoT damage is a reasonable portion of Bard damage after all.)

And plenty more besides. I am concerned though, that despite FFXIV being so well regarded at the moment? That there won’t be the same degree of theorycrafting done by community as I’m used to from WoW. That some questions I have I won’t be able to answer on my own due to lack of sim tools, etc.

Clearly people are making do and successfully clearing content. But it’s entirely possible not knowing these things will slowly but surely drive me craaaaaazzzyyyy. Crazy I tell you!

…Still, those are problems for another day. Procrastination by way of researching a thing as opposed to getting on and doing said thing is something I’m very skilled at. So I’m going to try my best to keep these questions at bay until such time the answers actually matter.