Five Game Challenge Day 12: I’m Here to Help! (Fortuna Edition)

I not entirely sure why I’ve put off going to Fortuna for so long. But I wonder if it might be around feeling like I needed to ‘catch-up’ in some way to ‘earn’ the right to go.
Which is silly, given I’ve cleared way past this point already. A new player could be at Fortuna within a dozen or so hours tops, I think. Plus beyond the cinematic story sequences and a loose sequence of unlocking planets in the first place — the game doesn’t really even unfold in a strict order.
But now that I’ve been… Holy moley.
Actually being here, myself, is quite the experience. It’s a place I’d been looking forward to ever since first seeing it in a musical preview trailer.1 That the musical plays out for you on first entry to the camp is really quite nifty too.
Then as you move around the area, the odd person is humming or otherwise whistling it. It is their song. Part of who they are.
After a little while of walking around, talking to the people — it was time to go outside. See if I couldn’t help out a little.
Stepping outside the camp for the first time. Didn’t get more than a few seconds out before having to take another shot. Speeding along to the first mission destination.
I haven’t pushed through the Fortuna story too far yet. But so far… My help may have harmed more than anything else.
It might also have proven the catalyst for the rebellion to live again — but that’s fairly cold comfort, I would think, to those facing the consequences of my attempts to help out.
Either way — I’m in now. I’ll have to go back and help(?) some more. Soon.