Picking a Main in Anthem
I don’t know about you–but I always struggle with picking a main. It can become quite an ordeal. We now have a little less than a day to wait before the VIP Demo let’s us in for a peek. We’ll get the see first hand the Ranger and one other Javelin of our choice.
This is really good! Unless… Like me, all of them sound exciting to you for one reason or another.
What can hopefully help put your mind at ease a little then is the knowledge that in Anthem it’s a fair bit more difficult to go wrong. In fact, the Javelin exosuits are less ‘class’ and more ‘build’.
Your in-game persona is a human. A freelancer. A pilot. You level up as a pilot, picking talents as you go that buff things such as your flight time before overheating.
After the tutorial mission (played in the Ranger), you will be able to pick any of the 4 Javelin’s to unlock first.
Javelin’s unlock at:
- Level 2 – This is your first pick immediately following the tutorial.
- Level 8
- Level 16
- Level 24 / 261
So in essence? Don’t worry about it. Well, I mean… Worry a little bit. You should have an idea of what to try first! But just know there is no wrong decision that is going to lead to you rerolling if you find you don’t like a given class as much as you thought you would. :)
While playing with a given Javelin equipped, Anthem will use a ‘Smart Loot’ system which weights drops toward things useful for that Javelin. But you still will get the odd thing for the other Javelins from time to time — so should you ultimately decide, ‘Oh no… I’ve made a terrible mistake’ or heck, simply decide new day–new you one morning, you can get a running start at another pick.
OK! But… What do the Javelins actually do?
I’ve posted a series of profiles on each Javelin for you to look at if you’d like some help deciding. (Note: At the time of writing this, I’m pending a review on the Colossus and Storm to update them to the new format I put the Interceptor and Ranger into.)
These will be updated with more detailed information (such as which skills Prime or Detonate) after we get our hands on the game. :)
For now, here’s a quick overview of each!
The Ranger is being toted as the versatile, jack-of-all-trades Javelin. You have a medium amount of health and shields and a medium degree of mobility. The Ranger is also capable of dealing all elemental damage types — giving it a good range of options when it comes to dealing with heavily shielded (lightning, frost) or armored (acid, fire) enemies.
Consider the Ranger akin to a Soldier in playstyle, with grenades, rockets, and a good range of weaponry.
The Colossus is big, bulky and extremely tough despite the total lack of an energy shield like all other javelin’s enjoy. Also though? Slow. Slower at least. The concept of ‘dodging’ is utterly alien to the the Colossus. Making up for this lack the Colossus gains two things:
- It packs an actual physical shield which they can use to deflect damage and more enjoyably shield charge and slam the puny enemies out of the way… even while flying.
- It is the only Javelin at launch capable of wielding the heavy weapon class, including the likes of Grenade Launchers and Autocannons.
The Storm fulfills the ‘space mage’ role. Elemental fury–fire and ice with a side of lightning–is how the Storm likes to get things done. A real AoE and status building powerhouse. Lightly armored this is not a Javelin you want in the thick of things up close and personal if you can avoid it. To aid with that, the Storm forgoes a standard dash move and when dodging performs a short-range teleport (or ‘blink’).
You can also hover for longer than the other Javelins in the storm, gaining a bonus to your energy shield while you do. Just watch out–there’s no real cover up there.
Last but not least The Interceptor. This is your super agile, super nimble rogue or ninja type. With it, you can rapidly move about the play field cutting ribbons off your enemies with you dual-wielded, dual-bladed daggers. If you like zipping around with triple-jumps, regaining shield while you do, and all at top speed? Then getting up close and personal with the Interceptor could be for you.
Yeah… No… Me neither.
I mean, I’m becoming fairly certain I’ll start out with the Ranger, focus on becoming the single-target boss-killer powerhouse of the team. So that the demo is giving everyone the Ranger to start with doesn’t bother me terribly.
But what next? Even the Interceptor representing the rogue playstyle — not something I typically go for! — looks fresh and exciting.
The tanky Colossus would more closely align with my typical play style, as I nearly always go Healer or Tank.
But I’m quite hyped to try out the damage-dealing, status-spreading Storm, too. I think this will be the class I test out for our free choice during the demo.
So… What do I DO then?
If you really cannot decide–then nothing is going to beat first hand experience.
Even if you can’t make (or don’t want, for reasons of story spoilers, etc) to participate in the demos — know that in the live game, you’re going to have each of the 4 Javelin’s unlocked before the end game.
You’ll have had ample opportunity to test and learn and see what works best for you.
And if they’re all truly holding equal spot in your heart, then just blind pick one. If you’re disappointed with what you unlock at the time — at least you’ll have a clearer idea of what you really wanted. ;)
- Until recently this was level 24 – it was noted on the last live stream that a loading screen tip said 26. It is unclear whether it was 26 and now 24 in the new build branched from the demo, or whether it was 24 in a previous answer to community and now 26. I suspect the former, and 24 as advised will be correct.