Drat. I did it again. Last year, I also let Time to Loot’s birthday go by unremarked. But I at least caught that one in the January journal, aka the month in which it happened.

Not so this time!

I didn’t even think about it until Kaylriene’s post on his eighth blogiversary. But yep… January 20th, Time to Loot turned five years old. Which means it has outlived any of my previous blogging efforts by roughly five times. The last couple of years have been light on the content compared to the first few, but at least haven’t been marred by any several-month-long gaps in activity that typically indicate an imminent demise.

Time to Loot Turns Five

My Favourite Posts of the Past Year?

With my reduced post output this year, I once again recognised that picking a favourite post every month would be a futile effort, so instead challenged myself to pick out just three.

In no particular order, those three are as follows:

  1. Cities: Skylines 2 — Some Thoughts on the Launch
    Cities 2 was — and unfortunately continues to be — in a very rough state. I thought a check back in a couple of months, as opposed to a year or so, would find the game in a better state. And I suppose technically that’s true. It is in a better state. But the economic simulation is still broken and I expect it might be closer to a year post-release after all.

    I do still believe Cities 2 will reach a good state ultimately, and that it is likely to be the city builder of choice over the next decade or so, but boy… Colossal Order lost a lot of trust from me on this one.
  2. It’s over 9000- er, 100!
    A quick look at the games in my Steam library with over a hundred hours of play. An idea yoinked from Krikket during 2023’s Blaugust. It was fun to look over the range of games that I have in Steam, since Steam started cloud tracking that data, in this state. I no doubt have farrrr more games with 0 hours played than a hundred!
  3. Thinking Out Loud
    Another fun one out of Blaugust. I refuse to acknowledge here the wild words that came from my mouth, or fingertips I suppose, but I will say… And stay with me on this one, more wild words approach… I will say that perhaps I find I do better with my writing, and the style I want to land, when I write more regularly.

    I know! I told you it was crazy. But there we go. It’s a feeling I can’t quite shake, as I scanned through my posts of the year and found how so many of them that I relatively liked landed in this period of regular posting.

I’ve certainly had no shortage of ideas for posts of late. Both Granblue and Last Epoch on their own are an absolute treasure trove for potential topics.

My issue has been purely on the drive to take the ideas and make them a reality. In no small part because I’ve been opting to actually play the games instead of pausing to write about them.

I’m fighting the urge to jump back into Last Epoch even now. Hah.

A Look by the Numbers

YearTotal PostsTotal commentsAvg comments/postTotal likesAvg likes/postTotal wordsAvg words/post

It kinda blows me away to think about the fact I’ve posted almost 600,000 words in the first 5-years of Time to Loot’s life. If we consider the words published in 2024 so far, it’s already over, too.

That’s a fairly chunky-sized novel right there!

Nowhere near the difficulty of putting that many words toward a singular purpose of a novel of course, but dang.

One thing I might try out though, even if only to help bust through the current block in posting, is allow myself to do shorter posts. There was a time — apparently not on this blog, though — when I was happy with much shorter posts. Three to four hundred words was great!

Maybe that lesser commitment will help with the drive to jump in again, until I find my balance again.

…Although certainly, this one is going to come in a wee bit over. :)

Previous Blogiversary Entries

Back to Your Regularly Scheduled Journal

Although perhaps a bit more abbreviated this time!

Gaming Goals

For February, I set the following goals:

  • Granblue Fantasy: Relink — Finish the Singleplayer Campaign
    This should be fairly easy — as the campaign is ‘only’ 20 hours or so, with a large swath of MP content that follows.
  • Hardspace: Shipbreaker — Complete Act 2
    I don’t actually know how much I’ve signed myself up for with that. I completed Act 1 a while ago though, and I now have the option of unlocking Demolition Charges, once I save enough LT (Lynx Tokens, aka skill points) for it. I’ve not been able to help myself from spending them on other upgrades to basically every other tool — but now the ships I’m being tasked to break down are punishing me for this choice with grade 3 cut points. *grumble*

I completed the Granblue Fantasy: Relink goal… And then some! Not only did I complete the SP campaign, but reached well into the depths of the ‘Proud’ level multiplayer content, the final difficulty tier. Currently. I also completely awakened Narmaya’s first ascension weapon and raised an NPC party capable of beating Bahumut Versa without relying on other players — meaning I should be able to repeat the unlock requirements for other characters I wish to play on my own.

Hardspace: Shipbreaker time has fallen off though, and while I did unlock the Demolition Charges, I don’t believe I technically finished Act 2. While I may still play more of the game, I’m happy to let this goal fall to the wayside.

As to what goals I would set for March… Well, only one comes to mind — and it feels a bit like cheating since I’m almost there already… Ooh, no, I know a second one too!

  • Last Epoch — Reach Empowered Monoliths on my Sorcerer
    I have one, maybe two more Monolith eras to go before unlocking the Empowered versions, if I understand things correctly. My Sorcerer is level 83 at the moment and has been blitzing the level 90 Monoliths since his 70s with absolutely no problems. But I hear the corruption boosting in the empowered versions can spike the difficulty, so pretty curious to see how that goes!
  • Final Fantasy 7 Remake — Get back to where I was in the PS4 version on PC.
    Yep, ‘Remake’ still — not ‘Rebirth’. I didn’t finish Remake the first time around. I sadly fell out of love with it hard enough not to complete, I think largely due to the combat style of the game despite how much I was otherwise enjoying the additions to the story. I probably won’t pick up Rebirth until it comes out on PC (hopefully this year, given the exclusivity period ends in May!), but I’d at least like to give this another go and see if I can finish it this time.

Games Played

RankGameHours% Gaming Time
1Granblue Fantasy: Relink62.744.5%
2Last Epoch50.936.1%
3Helldivers 218.813.3%
4Final Fantasy VII: Remake (PC)4.02.8%
5Cities: Skylines 21.91.3%
7Transport Fever 21.20.9%

Other Stuff

Recently — as in, over the past few days of the month — I’ve jumped back into reading again a bit more. Raymond E. Feist has taken a little bit of time to win me over with his most book, Master of Furies. But… I think I might be there now, and my appetite to read has jumped up accordingly.

As for shows, I haven’t really been watching much. I have decided to give Season 2 of the ‘Halo’ TV show a go. But possibly contentious admission time: I never had that big of an issue with the first season. Other than a few eye-roll moments, I didn’t have any major problems with it.

As a bit of dumb, sci-fi action fun, it delivered.


I also have no real previous attachment to the IP. I know more of the Red vs. Blue storyline than I do the actual Halo story. So where things diverged, I could barely begin to tell you, let alone care about them.

Having said that, it does feel like possibly Season 2 is adhering a little more closely to the source material, albeit still having to remain consistent with the things it established in the first season.

Other than that, I started both Constellation and Masters of War on Apple TV. I didn’t expect to enjoy the latter very much, but the first episode convinced me fairly firmly that I should continue with it!


Gamer, reader, writer, husband and father of two boys. Former WoW and Gaming blogger, making a return to the fold to share my love of all things looty.


Wilhelm Arcturus · March 3, 2024 at 5:07 am

Congrats on the fifth year! The word count gets to me too at times. Did I really write that much?

    Naithin · March 3, 2024 at 11:42 am

    Thank-you! I can only imagine how far into the millions you must be overall now, and wouldn’t be too surprised if you’re cranking out north of 500k annually. Haha.

Bhagpuss · March 4, 2024 at 8:12 am

Grats on five years! 600,000 words would actually qualify as ten novels, 60,000 being widely accepted as the acceptable length for a short novel by mainstream publishers. 100k would be normative so that’s still six novels. That’s a whole career for some well-known authors!

    Naithin · March 4, 2024 at 5:08 pm

    Went and checked on word count of Sanderson’s Way of Kings, that one weighs in around 383k — honestly, less than I thought, and that thing could stop doors… And busses, probably.

    Not even the biggest in that series as it turns out, both Oathbringer and Rhythm of War cracked 455k. Geez. xD

Mailvaltar · March 7, 2024 at 10:13 am

Congrats man!

    Naithin · March 8, 2024 at 8:47 am

    Thanks! :D Been pretty crazy to think about the scale of this thing, especially in context of prior efforts. Hah.

Isey · March 9, 2024 at 4:20 am

Congrats on 5!! How do you track your gaming time? Always crazy to see… (if I had everything on Steam I guess that would help!!

    Naithin · March 11, 2024 at 12:34 pm

    Thanks Isey!

    Gaming time is tracked through a free tool called Manic Time, only captures PC apps, so nothing from it if I do something on Console, but at least is a little broader than Steam, with the other benefit of only capturing ‘active’ time (e.g., if I leave game open but alt-tab out, Steam would still count that time but Manic Time doesn’t).

    Then I just take the data from that into Excel, I do that manually, but probably there is a smarter way to automate that if you wanted to, perhaps in the premium version of the tool. It’s working for me though!

Comments are closed.